• 師資陣容

    • 行政技術人員

莊榮宏 Jung-Hong Chuang 教授
  • 美國普渡大學電腦科學系博士
  • 工程三館 525
  • 03-5712121 # 31829

經歷

1.交通大學資訊學院副院長(2011.08~迄今)
2.交通大學資訊工程系教授(1999.08~迄今)
3.交通大學資訊學院多媒體工程研究所所長(2006.08~2008.07)
4.數位娛樂科技研究中心主任(2004.08~迄今)
5.數位娛樂與藝術學程召集人(2004.08~迄今)

研究興趣

計算機圖學、虛擬實境、幾何與實體模型

實驗室

研究計畫

1. 人類臉部彩妝即時顯像技術之研究(2012/8/1~2014/7/31),國科會
2. 天候模擬研究(2012/1/1~2012/12/31),宏達電
3. 高黏滯性物體之融化模擬與流動控制(2011/8/1~2013/7/31),國科會
4. 物體多邊形網格骨架萃取及分割計算與其在紙模型的應用(2009/8/1~2012/7/31),國科會
5.適合遊戲的多樣材質顯像技術(2010/1/1 ~2010/12/31),鈊象電子

代表著作

1. C.-G. Huang, T.-S. Huang, W.-C. Lin, J.-H. Chuang (2013) Physically-based Cosmetic Rendering, Journal of Computer Animation and Virtual Worlds, to appear, NSC 101-2221-E-009-156-MY2
2. W.-C. Lin, T.-S. Huang, T.-C. Ho, Y.-J. Chen, J.-H. Chuang (2013) Interactive Lighting Design with Hierarchical Light Representation, Computer Graphics Forum, to appear
3. S.-K. Wong, J.-A. Yang, T.-C. Ho, J.-H. Chuang (2013). A Skeleton-Based Approach for Consistent Segmentation Transfer. Journal of Information Science and Engineering. (Accepted). NSC 99-2221-E-009-118.
4. T.-C. Ho, J.-H. Chuang (2013). A Simiple Yet Effective User Controllable Mesh Simplification. Journal of Information Science and Engineering, 29(3). (Accepted). NSC 95-2221-E-009-260.
5. T.-C. Ho, J.-H. Chuang (2012). Volume-Based Mesh Segmentation. Journal of Information Science and Engineering, 28(4). NSC 98-2221-E-009-MY3.
6. C.-W. Chang, W.-C. Lin, T.-C. Ho, C.-H. Hwang, J.-H. Chuang (2008). RealTime Translucent Rendering Using GPU-Based Texture Space Importance Sampling. Computer Graphics Forum, 27(2). NSC 95-2221-E-195-MY3.
7. J.-H. Liao, W.-C. Lin, C.-H. Hwang, J.-H. Chuang (2012). An Artist Friendly Material Design System. Computer Graphics International 2012.
8. S.-K. Wong, J.-A. Yang, T.-C. Ho, Y.J. Chen, J.-H. Chuang (2012). A SkeletonBased Approach for Shape Correspondence. ACM VRCIA 2012. NSC 99-2221- E-009-118.
9. T.-C. Ho, W.-C. Lin, Y.-I Chou, J.-H. Chuang (2012). Aggressive Region-Based Visibility Computation Using Importance Sampling. ACM VRCIA 2012. NSC 98-2221-E-009-101-MY3
10. W.-C. Lin, T.-S. Huang, T.-C. Ho, J.-H. Chuang (2013) Interactive Lighting Design with Hierarchical Light Representation , Eurographics Symposium on Rendering 2013
11. C.-G. Huang, T.-S. Huang, W.-C. Lin, J.-H. Chuang (2013) Physically-based Cosmetic Rendering, 26th International Conference on Computer Animation and Social Agents (CASA 2013). NSC 101-2221-E-009-156-MY2