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林文杰 Wen-Chieh (Steve) Lin Assistant Professor Department
of Computer Science National
Chiao-Tung University Office: EC707 Phone: 886-3-5712121-56687 (Int’l)
03-5712121-56687 (Local) E-mail: wclin at cs.nctu.edu.tw Lab:
EC229B Phone:
03-5712121-56676 |
I received my Ph.D. in Robotics from the School of Computer Science at Carnegie Mellon University in 2005 under
the supervision of Prof. Yanxi
Liu. My research interests include computer
graphics, computer vision, and robotics. I joined the College of Computer Science at NCTU in
spring of 2006. I am looking for graduate students who are interested in
graphics or vision areas.
Past
Projects
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Real-time Physics-based 3D Biped
Character Animation Using an Inverted Pendulum Model |
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Real-Time Translucent
Rendering Using GPU-based Texture Space Importance Sampling |
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Publications
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Yao-Yang Tsai, Wen-Chieh Lin, Kuang-You Cheng,
Jehee Lee and Tong-Yee Lee, “Real-time
Physics-based 3D Biped Character Animation Using an Inverted Pendulum Model,”
To appear in IEEE Transactions on Visualization and Computer Graphics. [video][results]
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Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho,
Tsung-Shian Huang and Jung-Hong Chuang, “Real-Time Translucent Rendering Using
GPU-based Texture Space Importance Sampling,” Computer Graphics Forum (Eurographics 2008), Vol.
27, No. 2, 2008, pp 517-526. [video][results]
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Yuh-Show Tsai, I-Fang Chung, Jeremy C. Simpson,
Mei-I Lee, Chia-Cheng Hsiung, Tai-Yu Chiu, Lung-Sen Kao, Te-Cheng Chiu,
Chin-Teng Lin, Wen-Chieh Lin, Sheng-Fu Liang, and Chung-Chih Lin, “Automated
Recognition System to Classify Subcellular Protein Localizations in Images of
Different Cell Lines Acquired by Different Imaging Systems,” Microscopy
Research and Technique, Vol. 71, No. 4, 2008, pp. 305-314.
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Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee and Wen-Chieh Lin, “Stylized
Rendering Using Samples of a Painted Image,” IEEE Transactions on
Visualization and Computer Graphics, Vol. 14, No. 2, 2008, pp. 468-480. [video][results]
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Wen-Chieh Lin and
Yanxi Liu, “A Lattice-based MRF Model for Dynamic
Near-regular Texture Tracking,” IEEE Transactions on Pattern Analysis and
Machine Intelligence, Vol. 29, No. 5, 2007, pp. 777-792. [results]
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Wen-Chieh Lin, James Hays, Chenyu Wu, Vivek Kwatra
and Yanxi Liu, “Quantitative Evaluation of Near Regular Texture Synthesis Algorithms ”, IEEE
Conference on Computer Vision and Pattern Recognition (CVPR). NYC, USA. June
2006, pp. 427-434. [results]
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Wen-Chieh Lin and Yanxi Liu, “Tracking
Dynamic Near-regular Textures under Occlusion and Rapid Movements,” 9th
European Conference on Computer Vision. Graz, Austria. May 2006. [results]
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Yanxi Liu, Yanghai Tsin, and Wen-Chieh Lin, “The Promise and Perils of Near-Regular Texture,”
International Journal of Computer Vision, Vol. 62, No. 1-2, 2005, pp.
145-159. [results]
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Yanxi Liu, Wen-Chieh Lin, and James H. Hays, “Near-regular Texture Analysis and Manipulation”,
ACM Transactions on Graphics (SIGGRAPH 2004), 23(3), August 2004, pp. 368-376. [quicktime movie,
65MB] [results]
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Wen-Chieh Lin, James H. Hays, Chenyu Wu, Vivek
Kwatra, and Yanxi Liu, "A Comparison Study of
Four Texture Synthesis Algorithms on Regular and Near-regular Textures,"
SIGGRAPH 2004 Poster. See also our
technical report: CMU-RI-04-01,
2004. [results]
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Yanxi Liu and Wen-Chieh Lin, “Deformable Texture:
the Irregular-Regular-Irregular Cycle," The Third International Workshop on Texture
Analysis and Synthesis, 2003. See also our technical report: CMU-RI-03-26,
2003. [results]
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Chin-Teng Lin, Hsi-Wen Nein and Wen-Chieh Lin, “A Space-Time Delay Neural Network for Motion Recognition
and Its Application to Lipreading,” International Journal of Neural
Systems, Vol. 9, No. 4, Aug 1999, pp. 311-334. [results]
Courses
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DCP3352 Numerical
Methods (Spring 2008, Spring 2007)
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DCP4516 Introduction to
Computer Graphics, Fall 2007
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ILE5014 Advanced Computer
Graphics, Fall 2007
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DCP1185 Introduction to Computer
Animation, Spring 2007
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ILE5030 Computer Animation and
Special Effects, Fall 2006